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Categories: Anthropology: Early Humans, Engineering: Robotics Research
Published Random robots are more reliable



New algorithm encourages robots to move more randomly to collect more diverse data for learning. In tests, robots started with no knowledge and then learned and correctly performed tasks within a single attempt. New model could improve safety and practicality of self-driving cars, delivery drones and more.
Published 75,000-year-old female Neanderthal from cave where species buried their dead



A new documentary has recreated the face of a 75,000-year-old female Neanderthal whose flattened skull was discovered and rebuilt from hundreds of bone fragments by a team of archaeologists and conservators.
Published Revised dating of the Liujiang skeleton renews understanding of human occupation of China



Researchers have provided new age estimates and revised provenance information for the Liujiang human fossils, shedding light on the presence of Homo sapiens in the region. Using advanced dating techniques including U-series dating on human fossils, and radiocarbon and optically stimulated luminescence dating on fossil-bearing sediments, the study revealed new ages ranging from approximately 33,000 to 23,000 years ago. Previously, studies had reported ages of up to 227,000 years of age for the skeleton.
Published Activity in a room stirs up nanoparticles left over from consumer sprays



Common household products containing nanoparticles -- grains of engineered material so miniscule they are invisible to the eye -- could be contributing to a new form of indoor air pollution, according to a new study.
Published How evolving landscapes impacted First Peoples' early migration patterns into Australia



Scientists have applied a dynamic model of the landscape to patterns of human migration into Sahul, the combined continent of Australia, Tasmania and New Guinea.
Published Trotting robots reveal emergence of animal gait transitions



A four-legged robot trained with machine learning has learned to avoid falls by spontaneously switching between walking, trotting, and pronking -- a milestone for roboticists as well as biologists interested in animal locomotion.
Published More plants on the menu of ancient hunter-gatherers



It has long been thought that meat played an important role in the diet of hunter-gatherers before the Neolithic transition. However, due to the scarcity of well-preserved human remains from Paleolithic sites, little information exists about the dietary habits of pre-agricultural human groups. A new study challenges this notion by presenting compelling isotopic evidence of a strong preference for plants among 15,000-year-old hunter-gatherers from Morocco. This is the first time a significant amount of plant consumption has been measured for a pre-agricultural population, shedding new light on the dietary practices of ancient human societies.
Published Scientists develop strong yet reusable adhesive from smart materials



Scientists have developed a smart, reusable adhesive more than ten times stronger than a gecko's feet adhesion, pointing the way for development of reusable superglue and grippers capable of holding heavy weights across rough and smooth surfaces. The research team found a way to maximize the adhesion of the smart adhesives by using shape-memory polymers, which can stick and detach easily when needed simply by heating them. This smart adhesive can support extremely heavy weights, opening new possibilities for robotic grippers that allow humans to scale walls effortlessly, or climbing robots that can cling onto ceilings for survey or repair applications.
Published Robotic nerve 'cuffs' could help treat a range of neurological conditions



Researchers have developed tiny, flexible devices that can wrap around individual nerve fibers without damaging them. The researchers combined flexible electronics and soft robotics techniques to develop the devices, which could be used for the diagnosis and treatment of a range of disorders, including epilepsy and chronic pain, or the control of prosthetic limbs.
Published A shortcut for drug discovery



For most human proteins, there are no small molecules known to bind them chemically (so called 'ligands'). Ligands frequently represent important starting points for drug development but this knowledge gap critically hampers the development of novel medicines. Researchers at CeMM, in a collaboration with Pfizer, have now leveraged and scaled a method to measure the binding activity of hundreds of small molecules against thousands of human proteins. This large-scale study revealed tens of thousands of ligand-protein interactions that can now be explored for the development of chemical tools and therapeutics. Moreover, powered by machine learning and artificial intelligence, it allows unbiased predictions of how small molecules interact with all proteins present in living human cells. These groundbreaking results have been published in the journal Science (DOI: 10.1126/science.adk5864), and all generated data and models are freely available for the scientific community.
Published Why can't robots outrun animals?



Robotics engineers have worked for decades and invested many millions of research dollars in attempts to create a robot that can walk or run as well as an animal. And yet, it remains the case that many animals are capable of feats that would be impossible for robots that exist today.
Published Octopus inspires new suction mechanism for robots



A new robotic suction cup which can grasp rough, curved and heavy stone, has been developed by scientists.
Published An ink for 3D-printing flexible devices without mechanical joints



Researchers are targeting the next generation of soft actuators and robots with an elastomer-based ink for 3D printing objects with locally changing mechanical properties, eliminating the need for cumbersome mechanical joints.
Published How 3D printers can give robots a soft touch



Soft skin coverings and touch sensors have emerged as a promising feature for robots that are both safer and more intuitive for human interaction, but they are expensive and difficult to make. A recent study demonstrates that soft skin pads doubling as sensors made from thermoplastic urethane can be efficiently manufactured using 3D printers.
Published Genetic variant identified that shaped the human skull base



Researchers have identified a variant in the gene TBX1 as key in the development of the unique morphology at the base of the skull. TBX1 is present at higher levels in humans than in closely related hominins. Low TBX1 also occurs in certain genetic conditions causing altered skull base morphology. This study provides a greater understanding of human disease and evolution.
Published Interspecies competition led to even more forms of ancient human -- defying evolutionary trends in vertebrates



Competition between species played a major role in the rise and fall of hominins -- and produced a 'bizarre' evolutionary pattern for the Homo lineage -- according to a new study that revises the start and end dates for many of our early ancestors.
Published Novel robotic training program reduces physician errors placing central lines



More than five million central lines are placed in patients who need prolonged drug delivery, such as those undergoing cancer treatments, in the United States every year, yet the common procedure can lead to a bevy of complications in almost a million of those cases. Researchers developed a robotic simulation training program to provide trainee physicians with more practice on the procedure. A year after deploying the program the team found that all complication types -- mechanical issues, infections and blood clots -- were significantly lower.
Published Evolution's recipe book: How 'copy paste' errors cooked up the animal kingdom



A series of whole genome and gene duplication events that go back hundreds of millions of years have laid the foundations for tissue-specific gene expression, according to a new study. The 'copy-paste' errors allowed animals to keep one copy of their genome or genes for fundamental functions, while the second copy could be used as raw material for evolutionary innovation. Events like these, at varying degrees of scale, occurred constantly throughout the bilaterian evolutionary tree and enabled traits and behaviours as diverse as insect flight, octopus camouflage and human cognition.
Published Star Trek's Holodeck recreated using ChatGPT and video game assets



Star Trek's Holodeck is no longer just science fiction. Using AI, engineers have created a tool that can generate 3D environments, prompted by everyday language.
Published Engineers design soft and flexible 'skeletons' for muscle-powered robots



Engineers designed modular, spring-like devices to maximize the work of live muscle fibers so they can be harnessed to power biohybrid robots.