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Categories: Anthropology: General, Computer Science: Artificial Intelligence (AI)
Published Researchers engineer a material that can perform different tasks depending on temperature



Researchers report that they have developed a new composite material designed to change behaviors depending on temperature in order to perform specific tasks. These materials are poised to be part of the next generation of autonomous robotics that will interact with the environment.
Published Defending your voice against deepfakes



Computer scientists have developed AntiFake, a tool to protect voice recordings from unauthorized speech synthesis.
Published Was 'witchcraft' in the Devil's Church in Koli based on acoustic resonance? The crevice cave has a unique soundscape



The national park of Koli in eastern Finland is home to a famous, 34-metre-long crevice cave known as Pirunkirkko, or Devil's Church in English. A new study investigates the acoustics of the Devil's Church and explores whether the acoustic properties of the cave could explain the beliefs associated with it, and why it was chosen as a place for activities and rituals involving sound.
Published New method uses crowdsourced feedback to help train robots



A new technique enables an AI agent to be guided by data crowdsourced asynchronously from nonexpert human users as it learns to complete a task through reinforcement learning. The method trains the robot faster and better than other approaches.
Published Earliest known European common hippopotamus fossil reveals their Middle Pleistocene dispersal



Modern hippos first dispersed in Europe during the Middle Pleistocene, according to a new study.
Published Neanderthals were the world's first artists, research reveals



Recent research has shown that engravings in a cave in La Roche-Cotard (France), which has been sealed for thousands of years, were actually made by Neanderthals. The findings reveal that the Neanderthals were the first humans with an appreciation of art.
Published Looking for 'LUCA' and the timing of cellular evolution



LUCA, the 'last universal common ancestor' of all living organisms, lived 4.32 to at most 4.52 billion years ago. What LUCA looked like is unknown, but it must have been a cell with among others ribosomal proteins and an ATP synthase.
Published How we play together



Psychologists are using EEG to research what games reveal about our ability to cooperate.
Published 'Woman the hunter': Studies aim to correct history



New research combined both physiological and archaeological evidence to argue that not only did prehistoric women engage in the practice of hunting, but their female anatomy and biology would have made them intrinsically better suited for it.
Published AI can 'lie and BS' like its maker, but still not intelligent like humans



A researcher contends that the understanding of AI is muddled by linguistics: That while indeed intelligent, AI cannot be intelligent in the way that humans are, even though 'it can lie and BS like its maker.'
Published Creativity in the age of generative AI: A new era of creative partnerships



Generative AI (e.g., ChatGPT) has propelled AI into the mainstream, raising concerns about job displacement and creative work. Experts now emphasize a need to focus on 'co-creativity,' the human-AI interaction instead. Extensive research is needed for comprehending co-creativity which is crucial for the future development of AI.
Published AI system self-organizes to develop features of brains of complex organisms



Scientists have shown that placing physical constraints on an artificially-intelligent system -- in much the same way that the human brain has to develop and operate within physical and biological constraints -- allows it to develop features of the brains of complex organisms in order to solve tasks.
Published AI: Researchers develop automatic text recognition for ancient cuneiform tablets



A new artificial intelligence (AI) software is now able to decipher difficult-to-read texts on cuneiform tablets. Instead of photos, the AI system uses 3D models of the tablets, delivering significantly more reliable results than previous methods. This makes it possible to search through the contents of multiple tablets to compare them with each other. It also paves the way for entirely new research questions.
Published The mind's eye of a neural network system



A new tool, based on topology, makes finding the areas where neural networks are confused as simple as spotting mountaintops from an airplane. The ability to spot and address those areas of confusion should enable more confident application of neural networks in high-stakes decision scenarios or image prediction tasks like healthcare and research.
Published Realistic talking faces created from only an audio clip and a person's photo



A team of researchers has developed a computer program that creates realistic videos that reflect the facial expressions and head movements of the person speaking, only requiring an audio clip and a face photo. DIverse yet Realistic Facial Animations, or DIRFA, is an artificial intelligence-based program that takes audio and a photo and produces a 3D video showing the person demonstrating realistic and consistent facial animations synchronised with the spoken audio (see videos).
Published Use it or lose it: New robotic system assesses mobility after stroke



Stroke is a leading cause of long-term disability worldwide. Each year more than 15 million people worldwide have strokes, and three-quarters of stroke survivors will experience impairment, weakness and paralysis in their arms and hands. Many stroke survivors rely on their stronger arm to complete daily tasks, from carrying groceries to combing their hair, even when the weaker arm has the potential to improve.
Published This 3D printer can watch itself fabricate objects



Engineers have developed a high-throughput, multimaterial 3D inkjet printer that uses computer vision to rapidly and automatically control the amount of material being deposited during the printing process in real time. This enables the use of a wide range of materials for fabrication.
Published Individual back training machine developed



18 percent of reported sick leave relates to musculoskeletal ailments, in particular back-related disorders. The GyroTrainer is an intelligent training device that resembles a balance board. It uses artificial intelligence to adjust the difficulty level to the individual patient's current ability.
Published Evolution of taste: Early sharks were able to perceive bitter substances



New genetic data show that humans and sharks share bitter taste receptors, even though their evolutionary pathways separated nearly 500 million years ago.
Published No scientific evidence for cognitively advanced behaviors and symbolism by Homo naledi



A new study casts doubt on claims that Homo naledi, a small-brained hominin dating to between 335-241,000 years ago, deliberately buried their dead and produced rock art in Rising Star Cave, South Africa. Recent articles suggested the recent excavations at the Rising Star Cave system provided evidence of at least three burial features, two in the Dinaledi Chamber and a third in the Hill Antechamber cavity. The group of experts have now called for a deeper dig into the science behind the findings.