Computer Science: Virtual Reality (VR)
Published

Engineers repurpose 19th-century photography technique to make stretchy, color-changing films      (via sciencedaily.com) 

A new technique opens a door to manufacturing of pressure-monitoring bandages, shade-shifting fabrics, or touch-sensing robots

Computer Science: Virtual Reality (VR)
Published

Fiddler crab eye view inspires researchers to develop novel artificial vision      (via sciencedaily.com) 

Artificial vision systems are implemented in motion sensing, object detection, and self-driving vehicles. However, they are not suitable for changing external environments and are limited to a hemispherical field-of-view (FOV). Addressing this issue, researchers have now developed a novel artificial vision with 360-degree FOV that can image both terrestrial and aquatic environments. The system, modeled after the eye structure of the fiddler crab, could help realize the all-weather vision and panoramic object detection.

Computer Science: Virtual Reality (VR)
Published

Robot dog learns to walk in one hour      (via sciencedaily.com) 

Like a newborn animal, a four-legged robot stumbles around during its first walking attempts. But while a foal or a giraffe needs much longer to master walking, the robot learns to move forward fluently in just one hour. A computer program acts as the artificial presentation of the animal's spinal cord, and learns to optimize the robot's movement in a short time. The artificial neural network is not yet ideally adjusted at the beginning, but rapidly self-adjusts.

Computer Science: Virtual Reality (VR)
Published

Virtual reality app trial shown to reduce common phobias      (via sciencedaily.com) 

The trial studied phobia patients using a headset and a smartphone app treatment programme -- a combination of Virtual Reality (VR) 360-degree video exposure therapy and cognitive behavioural therapy (CBT).

Computer Science: Virtual Reality (VR)
Published

Virtual reality technology could strengthen effects of traditional rehabilitation for multiple sclerosis      (via sciencedaily.com) 

By increasing sensory input and promoting multisensory processing, virtual reality may increase the effectiveness of traditional cognitive rehabilitation and exercise training in individuals with MS, according to researchers.

Computer Science: Virtual Reality (VR)
Published

'Fake' data helps robots learn the ropes faster      (via sciencedaily.com) 

In a step toward robots that can learn on the fly like humans do, a new approach expands training data sets for robots that work with soft objects like ropes and fabrics, or in cluttered environments.

Computer Science: Virtual Reality (VR)
Published

Supernumerary virtual robotic arms can feel like part of our body      (via sciencedaily.com) 

Researchers have developed a virtual robotic limb system which can be operated by users' feet in a virtual environment as extra, or supernumerary, limbs. After training, users reported feeling like the virtual robotic arms had become part of their own body. This study focused on the perceptual changes of the participants, understanding of which can contribute to designing real physical robotic supernumerary limb systems that people can use naturally and freely just like our own bodies.

Computer Science: Virtual Reality (VR)
Published

Ultra-thin film creates vivid 3D images with large field of view      (via sciencedaily.com) 

Researchers have developed a new ultra-thin film that can create detailed 3D images viewable under normal illumination without any special reading devices. The images appear to float on top of the film and can be clearly viewed from all angles. The new imaging film uses a technology known as light-field imaging, which captures the direction and intensity of all rays of light within a scene to create a 3D image. With additional development, the new glass-free approach could be used as a visual security feature or incorporated into virtual or augmented reality devices.

Engineering: Biometric
Published

Sniffing out your identity with breath biometrics      (via sciencedaily.com) 

Researchers have developed an artificial 'nose' that can identify individuals from their breath. Built with a 16-channel sensor array that can detect different compounds found in a person's breath, the olfactory sensor system has the potential to become another option in the biometric security toolkit. Combined with machine learning, the 'artificial nose' was able to authenticate up to 20 individuals with an average accuracy of more than 97%.

Engineering: Biometric
Published

Sensor imperfections are perfect for forensic camera analysis      (via sciencedaily.com) 

In a project aimed at developing intelligent tools to fight child exploitation, computer scientists have developed a system to analyze the noise produced by individual cameras. This information can be used to link a video or an image to a particular camera.

Computer Science: Virtual Reality (VR)
Published

Training virtually can reduce psychosocial stress and anxiety      (via sciencedaily.com) 

Everyone knows that exercise brings physical and psychological benefits. A new study suggests that virtual reality exercise induces similar effects, meaning those with limited mobility may be able to improve their mental well-being.

Computer Science: Virtual Reality (VR)
Published

Staring at yourself during virtual chats may worsen your mood      (via sciencedaily.com) 

A new study finds that the more a person stares at themself while talking with a partner in an online chat, the more their mood degrades over the course of the conversation. Alcohol use appears to worsen the problem, the researchers found.

Computer Science: Encryption Engineering: Biometric
Published

Radio waves for the detection of hardware tampering      (via sciencedaily.com) 

Up to now, protecting hardware against manipulation has been a laborious business: expensive, and only possible on a small scale. And yet, two simple antennas might do the trick.

Engineering: Biometric
Published

Bluetooth signals can be used to identify and track smartphones      (via sciencedaily.com) 

A team of engineers has demonstrated for the first time that the Bluetooth signals emitted constantly by our mobile phones have a unique fingerprint that can be used to track individuals' movements.

Computer Science: Virtual Reality (VR)
Published

Study evaluates how to eliminate telemedicine's virtual waiting room      (via sciencedaily.com) 

Researchers have conducted a 10-week study to evaluate how text messaging a link to patients when their doctor is ready provides a way to connect patients and doctors without relying on the virtual waiting room.

Computer Science: Virtual Reality (VR)
Published

Designers find better solutions with computer assistance, but sacrifice creative touch      (via sciencedaily.com) 

A computer-guided approach to design can propose more solutions and balance out human inexperience and design fixation.

Computer Science: Virtual Reality (VR)
Published

Haptics device creates realistic virtual textures      (via sciencedaily.com) 

Tactile sensation is an incredibly important part of how humans perceive their reality. Haptics or devices that can produce extremely specific vibrations that can mimic the sensation of touch are a way to bring that third sense to life. However, as far as haptics have come, humans are incredibly particular about whether or not something feels 'right,' and virtual textures don't always hit the mark. Now, researchers have developed a new method for computers to achieve that true texture -- with the help of human beings. Called a preference-driven model, the framework uses our ability to distinguish between the details of certain textures as a tool in order to give these virtual counterparts a tune-up.

Computer Science: Virtual Reality (VR)
Published

Virtual immune system roadmap unveiled      (via sciencedaily.com) 

Researchers have published a roadmap for creating a digital twin of the immune system. Patterned after digital twins used in industry to test innovations on a model, the digital twin would create a virtual immune system tailored to individuals. Physicians could use this model to develop precision treatments based on a person's genetics and personal history. It could answer questions why some people react differently to COVID-19 infection, for example, or design precise immunosuppressant therapy for transplant patients, or allow pharmaceutical companies to more quickly bring drugs to market.

Computer Science: Virtual Reality (VR)
Published

Algorithms empower metalens design      (via sciencedaily.com) 

Researchers have developed a new method for designing large-scale metasurfaces that uses techniques of machine intelligence to generate designs automatically. The method will enable new metasurface designs that can make an impact on virtual or augmented reality, self-driving cars, and machine vision for embarked systems and satellites.

Computer Science: Virtual Reality (VR)
Published

Eavesdroppers can hack 6G frequency with DIY metasurface      (via sciencedaily.com) 

Crafty hackers can make a tool to eavesdrop on some 6G wireless signals in as little as five minutes using office paper, an inkjet printer, a metallic foil transfer and a laminator.