Computer Science: Virtual Reality (VR) Mathematics: Puzzles
Published

Active video games provide alternative workout      (via sciencedaily.com) 

Working out isn't known for being fun. But new active video and virtual reality games may help change that. Exergaming, or active video gaming, may be the perfect introduction to helping people be more active, according to new research.

Computer Science: Virtual Reality (VR)
Published

Intensity control of projectors in parallel: A doorway to an augmented reality future      (via sciencedaily.com) 

A challenge to adopting augmented reality (AR) in wider applications is working with dynamic objects, owing to a delay between their movement and the projection of light onto their new position. But, scientists may have a workaround. They have developed a method that uses multiple projectors while reducing delay time. Their method could open the door to a future driven by AR, helping us live increasingly technology-centered lives.

Computer Science: Virtual Reality (VR)
Published

Stackable 'holobricks' can make giant 3D images      (via sciencedaily.com) 

Researchers have developed a new method to display highly realistic holographic images using 'holobricks' that can be stacked together to generate large-scale holograms.

Computer Science: Virtual Reality (VR) Mathematics: General
Published

Are conferences worth the time and money?      (via sciencedaily.com)     Original source 

Scientists who interact with others during assigned sessions at conferences are more likely to form productive collaborations than scientists who do not, researchers found. And the kicker? It doesn't matter whether the conference is in person or virtual.

Computer Science: Virtual Reality (VR)
Published

Chemical reaction design goes virtual      (via sciencedaily.com)     Original source 

Researchers aim to streamline the time- and resource-intensive process of screening ligands during catalyst design by using virtual ligands.