Showing 20 articles starting at article 301
Categories: Computer Science: Virtual Reality (VR), Environmental: Wildfires
Published Active video games provide alternative workout


Working out isn't known for being fun. But new active video and virtual reality games may help change that. Exergaming, or active video gaming, may be the perfect introduction to helping people be more active, according to new research.
Published Intensity control of projectors in parallel: A doorway to an augmented reality future


A challenge to adopting augmented reality (AR) in wider applications is working with dynamic objects, owing to a delay between their movement and the projection of light onto their new position. But, scientists may have a workaround. They have developed a method that uses multiple projectors while reducing delay time. Their method could open the door to a future driven by AR, helping us live increasingly technology-centered lives.
Published Stackable 'holobricks' can make giant 3D images


Researchers have developed a new method to display highly realistic holographic images using 'holobricks' that can be stacked together to generate large-scale holograms.
Published Are conferences worth the time and money?



Scientists who interact with others during assigned sessions at conferences are more likely to form productive collaborations than scientists who do not, researchers found. And the kicker? It doesn't matter whether the conference is in person or virtual.
Published Chemical reaction design goes virtual



Researchers aim to streamline the time- and resource-intensive process of screening ligands during catalyst design by using virtual ligands.