Computer Science: Virtual Reality (VR)
Published

Realistic simulated driving environment based on 'crash-prone' Michigan intersection      (via sciencedaily.com)     Original source 

The first statistically realistic roadway simulation has now been developed. While it currently represents a particularly perilous roundabout, future work will expand it to include other driving situations for testing autonomous vehicle software.

Computer Science: Virtual Reality (VR) Mathematics: Puzzles
Published

Researchers explore why some people get motion sick playing VR games while others don't      (via sciencedaily.com)     Original source 

The way our senses adjust while playing high-intensity virtual reality games plays a critical role in understanding why some people experience severe cybersickness and others don't.

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Surface steers signals for next-gen networks      (via sciencedaily.com)     Original source 

5G signals known as millimeter-wave carry enormous amounts of information but are very easy to block. A new device helps these signals get around obstacles posed by walls, furniture and people.

Computer Science: General Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Physics: Optics
Published

Technology advance paves way to more realistic 3D holograms for virtual reality and more      (via sciencedaily.com)     Original source 

Researchers have developed a new way to create dynamic ultrahigh-density 3D holographic projections. They now describe their new approach, called three-dimensional scattering-assisted dynamic holography (3D-SDH). They show that it can achieve a depth resolution more than three orders of magnitude greater than state-of-the-art methods for multiplane holographic projection.

Chemistry: Biochemistry Computer Science: Virtual Reality (VR) Engineering: Robotics Research
Published

Simulated terrible drivers cut the time and cost of AV testing by a factor of one thousand      (via sciencedaily.com) 

The push toward truly autonomous vehicles has been hindered by the cost and time associated with safety testing, but a new system shows that artificial intelligence can reduce the testing miles required by 99.99%.

Computer Science: General Computer Science: Quantum Computers Computer Science: Virtual Reality (VR) Physics: General Physics: Quantum Computing Physics: Quantum Physics
Published

Qubits put new spin on magnetism: Boosting applications of quantum computers      (via sciencedaily.com) 

Research using a quantum computer as the physical platform for quantum experiments has found a way to design and characterize tailor-made magnetic objects using quantum bits, or qubits. That opens up a new approach to develop new materials and robust quantum computing.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: Earth and Climate
Published

Researchers unveil smart contact lens, capable of implementing AR-based navigation      (via sciencedaily.com) 

A research team has introduced core technology for smart contact lenses that can implement AR-based navigation through a 3D printing process.

Computer Science: Virtual Reality (VR) Physics: Acoustics and Ultrasound
Published

The future of touch      (via sciencedaily.com) 

Haptic holography promises to bring virtual reality to life, but a new study reveals a surprising physical obstacle that will need to be overcome.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Augmented reality headset enables users to see hidden objects      (via sciencedaily.com) 

Researchers developed an augmented reality headset called X-AR that combines computer vision and wireless perception to find hidden objects in a room and then guide the wearer to retrieve the targeted item.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Wireless, soft e-skin for interactive touch communication in the virtual world      (via sciencedaily.com) 

Sensing a hug from each other via the internet may be a possibility in the near future. A research team recently developed a wireless, soft e-skin that can both detect and deliver the sense of touch, and form a touch network allowing one-to-multiuser interaction. It offers great potential for enhancing the immersion of distance touch communication.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Hands-free tech adds realistic sense of touch in extended reality      (via sciencedaily.com) 

Researchers have demonstrated a new hands-free approach to convey realistic haptic feedback in virtual reality (VR). Their 'multisensory pseudo-haptics' uses a combination of headset visuals and tactile feedback from a wrist bracelet to convey sensations of touch.

Computer Science: Virtual Reality (VR)
Published

How can the metaverse improve public health?      (via sciencedaily.com) 

The metaverse is a technological revolution in the field of virtual reality, with potential benefits to public health research. A new article proposes several new ways in which the metaverse can help us design, test, and experience health-promoting environments to minimize the risk of non-communicable diseases.

Computer Science: General Computer Science: Virtual Reality (VR) Engineering: Graphene
Published

Virtual and augmented reality: Researchers pioneer process to stack micro-LEDs      (via sciencedaily.com) 

Researchers are using emerging technology to demonstrate a process that will enable more immersive and realistic virtual and augmented reality displays with the world's smallest and thinnest micro-LEDs.

Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math
Published

Autonomous steering system keeps human drivers engaged      (via sciencedaily.com) 

Researchers have developed an automated driving system based on the concept of 'collaborative steering', which aims to increase transportation safety, efficiency, and comfort by encouraging active interaction between autonomous vehicles and their human drivers.

Geoscience: Geomagnetic Storms Geoscience: Severe Weather Offbeat: Earth and Climate
Published

When migrating birds go astray, disturbances in magnetic field may be partly to blame      (via sciencedaily.com) 

Disturbances to Earth's magnetic field can lead birds astray -- a phenomenon scientists call 'vagrancy' -- even in perfect weather, and especially during fall migration. While other factors such as weather likely play bigger roles in causing vagrancy, researchers found a strong correlation between birds that were captured far outside of their expected range and the geomagnetic disturbances that occurred during both fall and spring migrations.

Energy: Alternative Fuels Geoscience: Geology Geoscience: Geomagnetic Storms Geoscience: Severe Weather
Published

New study models the transmission of foreshock waves towards Earth      (via sciencedaily.com) 

As the supersonic solar wind surges towards Earth, its interaction with our planet's magnetic field creates a shock to deflect its flow, and a foreshock filled with electromagnetic waves. How these waves can propagate to the other side of the shock has long remained a mystery.

Computer Science: Virtual Reality (VR)
Published

Virtual reality game to objectively detect ADHD      (via sciencedaily.com) 

A virtual reality game offers an objective assessment of attention deficit disorders and may lead to an improved therapeutic approach.

Computer Science: Virtual Reality (VR)
Published

When using virtual reality as a teaching tool, context and 'feeling real' matter      (via sciencedaily.com) 

Psychologists had people learn words from two phonetically similar languages in virtual reality environments. Those who learned each language in its own unique context mixed up fewer words and were able to recall 92% of the words they had learned. In contrast, participants who had learned both sets of words in the same VR context were more likely to confuse terms between the two languages and retained only 76% of the words. Regardless of group, those participants who felt immersed in the VR world remembered more than those who did not feel immersed.