Anthropology: Cultures Anthropology: General Biology: Evolutionary Ecology: Animals Ecology: Endangered Species
Published

Early primates likely lived in pairs      (via sciencedaily.com)     Original source 

Primate social organization is more flexible than previously assumed. According to a new study, the first primates probably lived in pairs, while only around 15 percent of individuals were solitary.

Computer Science: Quantum Computers Computer Science: Virtual Reality (VR) Physics: General Physics: Optics Physics: Quantum Computing Physics: Quantum Physics
Published

Non-toxic quantum dots pave the way towards CMOS shortwave infrared image sensors for consumer electronics      (via sciencedaily.com)     Original source 

Researchers have fabricated a new high-performance shortwave infrared (SWIR) image sensor based on non-toxic colloidal quantum dots. They report on a new method for synthesizing functional high-quality non-toxic colloidal quantum dots integrable with complementary metal-oxide-semiconductor (CMOS) technology.

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Wireless tracking system could help improve the XR experience      (via sciencedaily.com)     Original source 

Engineers developed a technology that delivers centimeter-level accuracy for real-time tracking in extended reality (XR) applications. It uses wireless signals to ensure precise asset localization and smooth tracking, promising to enhance virtual gaming experiences and workplace safety.

Computer Science: Virtual Reality (VR) Physics: Optics
Published

360-degree head-up display view could warn drivers of road obstacles in real time      (via sciencedaily.com)     Original source 

Researchers have developed an augmented reality head-up display that could improve road safety by displaying potential hazards as high-resolution three-dimensional holograms directly in a driver's field of vision in real time.

Chemistry: Biochemistry Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math Offbeat: General
Published

Could an electric nudge to the head help your doctor operate a surgical robot?      (via sciencedaily.com)     Original source 

People who received gentle electric currents on the back of their heads learned to maneuver a robotic surgery tool in virtual reality and then in a real setting much more easily than people who didn't receive those nudges, a new study shows.

Anthropology: Cultures Anthropology: General Archaeology: General
Published

Rise of archery in Andes Mountains dated to 5,000 years ago -- earlier than previous research      (via sciencedaily.com)     Original source 

Focusing on the Lake Titicaca Basin in the Andes mountains, anthropologists found through analysis of 1,179 projectile points that the rise of archery technology dates to around 5,000 years ago. Previous research held that archery in the Andes emerged around 3,000 years ago. The new research from UC Davis indicates that the adoption of bow-and-arrow technology coincided with both the expansion of exchange networks and the growing tendency for people to reside in villages.

Anthropology: Cultures Archaeology: General Geoscience: Earth Science Geoscience: Environmental Issues Geoscience: Geology Paleontology: Fossils
Published

Mesopotamian bricks unveil the strength of Earth's ancient magnetic field      (via sciencedaily.com)     Original source 

Ancient bricks inscribed with the names of Mesopotamian kings have yielded important insights into a mysterious anomaly in Earth's magnetic field 3,000 years ago, according to a new study.

Anthropology: Cultures Anthropology: General Archaeology: General
Published

'A ticking clock': First ground-based survey of damage to Ukrainian cultural sites reveals severity, need for urgency      (via sciencedaily.com)     Original source 

And after nearly two years of fighting, war is destroying Ukraine’s cultural heritage on a scale not seen since World War II, according to new research.

Chemistry: Biochemistry Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math Offbeat: General
Published

Cognitive strategies for augmenting the body with a wearable, robotic arm      (via sciencedaily.com)     Original source 

Scientists show that breathing may be used to control a wearable extra robotic arm in healthy individuals, without hindering control of other parts of the body.

Anthropology: Cultures Anthropology: General Archaeology: General
Published

Archaeologists unearth one of earliest known frame saddles      (via sciencedaily.com)     Original source 

Recovered from looters, a new archaeological discovery from a cave in western Mongolia could change the story of the evolving relationship between humans and horses around the world. 

Biology: Biochemistry Biology: Zoology Chemistry: Biochemistry Computer Science: General Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Offbeat: Plants and Animals
Published

Immersive VR goggles for mice unlock new potential for brain science      (via sciencedaily.com)     Original source 

New miniature virtual reality (VR) goggles provide more immersive experiences for mice living in laboratory settings. By more faithfully simulating natural environments, the researchers can more accurately and precisely study the neural circuitry that underlies behavior. Compared to current state-of-the-art systems, which simply surround mice with computer or projection screens, the new goggles provide a leap in advancement.

Computer Science: Virtual Reality (VR)
Published

Scientists propose a model to predict personal learning performance for virtual reality-based safety training      (via sciencedaily.com)     Original source 

In Korea, workers are being provided with virtual reality (VR)-based safety training content to mitigate the increase in occupational accidents. However, the current training evaluation methods suffer from a lack of immediate feedback from participants for personal learning performance evaluation. To address this, a team of researchers has now developed a new framework that uses real-time biometric data during VR training for improving personalized safety and preventing occupational hazards.

Anthropology: Cultures Anthropology: Early Humans Anthropology: General
Published

Paleolithic humans may have understood the properties of rocks for making stone tools      (via sciencedaily.com)     Original source 

Research suggests that Paleolithic humans in the Middle East selected flint for their cutting tools based on differences in the mechanical properties of the rock. They seem to have purposefully selected the most suitable rocks for fashioning into tools, even being able to distinguish rocks that were unsuitable.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Physics: Optics
Published

To help autonomous vehicles make moral decisions, researchers ditch the 'trolley problem'      (via sciencedaily.com)     Original source 

Researchers have developed a new experiment to better understand what people view as moral and immoral decisions related to driving vehicles, with the goal of collecting data to train autonomous vehicles how to make 'good' decisions. The work is designed to capture a more realistic array of moral challenges in traffic than the widely discussed life-and-death scenario inspired by the so-called 'trolley problem.'

Anthropology: Cultures Anthropology: General Archaeology: General Biology: Biochemistry Biology: General Biology: Microbiology
Published

Study of ancient British oral microbiomes reveals shift following Black Death      (via sciencedaily.com)     Original source 

The Second Plague Pandemic of the mid-14th century, also known as the Black Death, killed 30-60 percent of the European population and profoundly changed the course of European history. New research suggests that this plague, potentially through resulting changes in diet and hygiene, may also be associated with a shift in the composition of the human oral microbiome toward one that contributes to chronic diseases in modern-day humans.  

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Immersive engagement in mixed reality can be measured with reaction time      (via sciencedaily.com)     Original source 

In the real world/digital world cross-over of mixed reality, a user's immersive engagement with the program is called presence. Now, researchers have identified reaction time as a potential presence measurement tool. Their findings have implications for calibrating mixed reality to the user in real time. 

Anthropology: Cultures Anthropology: Early Humans Anthropology: General Archaeology: General
Published

Neanderthals were the world's first artists, research reveals      (via sciencedaily.com)     Original source 

Recent research has shown that engravings in a cave in La Roche-Cotard (France), which has been sealed for thousands of years, were actually made by Neanderthals. The findings reveal that the Neanderthals were the first humans with an appreciation of art.

Anthropology: Cultures Anthropology: General
Published

'Woman the hunter': Studies aim to correct history      (via sciencedaily.com)     Original source 

New research combined both physiological and archaeological evidence to argue that not only did prehistoric women engage in the practice of hunting, but their female anatomy and biology would have made them intrinsically better suited for it.

Anthropology: Cultures Archaeology: General Paleontology: Fossils
Published

Radiocarbon dating meets Egyptology and Biblical accounts in the city of Gezer      (via sciencedaily.com)     Original source 

New dates provide detailed insights into the timing of events in the ancient city of Gezer, according to a new study.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General
Published

When we feel things that are not there      (via sciencedaily.com)     Original source 

The discovery of the phantom touch illusion provides insights into human perception and opens up new perspectives for interaction with virtual reality technology.