Anthropology: Cultures Archaeology: General
Published

Scientists find evidence for food insecurity driving international conflict two thousand years ago      (via sciencedaily.com) 

Researchers have identified climate-driven changes to food availability as a factor behind dramatic historical events that led the oasis city of Palmyra in Syria to its ultimate demise.

Anthropology: Cultures Anthropology: Early Humans Archaeology: General
Published

The anglo-saxon migration: New insights from genetics      (via sciencedaily.com) 

In the largest early-medieval population study to date, an interdisciplinary team consisting of geneticists and archaeologists analyzed over 400 individuals from ancient Britain, Ireland, Germany, Denmark and the Netherlands. The results show in detail one of the largest population transformations in the post-Roman world.

Anthropology: Cultures Archaeology: General
Published

Chimpanzee stone tool diversity      (via sciencedaily.com) 

Archaeologists and primatologists have shown that stone tool using chimpanzees in West Africa have distinct and recognizable material cultures.

Computer Science: Virtual Reality (VR)
Published

Can eyes on self-driving cars reduce accidents?      (via sciencedaily.com) 

Robotic eyes on autonomous vehicles could improve pedestrian safety, according to a new study. Participants played out scenarios in virtual reality (VR) and had to decide whether to cross a road in front of a moving vehicle or not. When that vehicle was fitted with robotic eyes, which either looked at the pedestrian (registering their presence) or away (not registering them), the participants were able to make safer or more efficient choices.

Anthropology: Cultures Archaeology: General
Published

What ancient dung reveals about Epipaleolithic animal tending      (via sciencedaily.com) 

Tiny crystals in ancient animal dung serve as key evidence in a new analysis suggesting the possibility that hunter-gatherers at Abu Hureyra, Syria, may have tended small numbers of animals just outside their dwellings between 12,800 and 12,300 years ago.

Computer Science: Virtual Reality (VR)
Published

New method for comparing neural networks exposes how artificial intelligence works      (via sciencedaily.com) 

A team has developed a novel approach for comparing neural networks that looks within the 'black box' of artificial intelligence to help researchers understand neural network behavior. Neural networks recognize patterns in datasets; they are used everywhere in society, in applications such as virtual assistants, facial recognition systems and self-driving cars.

Computer Science: Virtual Reality (VR)
Published

Optical rule was made to be broken      (via sciencedaily.com) 

Engineers find a way to identify nanophotonic materials with the potential to improve screens for virtual reality and 3D displays along with optical technologies in general.

Anthropology: Cultures Anthropology: Early Humans
Published

Modern humans generate more brain neurons than Neanderthals      (via sciencedaily.com) 

The question of what makes modern humans unique has long been a driving force for researchers. Comparisons with our closest relatives, the Neanderthals, therefore provide fascinating insights. The increase in brain size, and in neuron production during brain development, are considered to be major factors for the increased cognitive abilities that occurred during human evolution. However, while both Neanderthals and modern humans develop brains of similar size, very little is known about whether modern human and Neanderthal brains may have differed in terms of their neuron production during development. Researchers now show that the modern human variant of the protein TKTL1, which differs by only a single amino acid from the Neanderthal variant, increases one type of brain progenitor cells, called basal radial glia, in the modern human brain.

Computer Science: Virtual Reality (VR)
Published

City digital twins help train deep learning models to separate building facades      (via sciencedaily.com) 

To automatically generate data for training deep convolutional neural network models to segment building facades, researchers used a three-dimensional model and game engine to generate digital city twin synthetic training data. They found that a model trained on these data mixed with some real data was competitive with a model trained on real data alone, revealing the potential of digital twin data to improve accuracy and replace costly manually annotated real data.

Anthropology: Cultures Archaeology: General
Published

The Southern Arc and its lively genetic history      (via sciencedaily.com) 

A vast paleogenetic study reveals insights on migration patterns, the expansion of farming and language development from the Caucasus over western Asia and Southern Europe from the early Copper Age until the late middle ages.

Anthropology: Cultures Archaeology: General
Published

Analysis of everyday tools challenges long-held ideas about what drove major changes in ancient Greek society      (via sciencedaily.com) 

A modern scientific analysis of ancient stone tools is challenging long-held beliefs about what caused radical change on the island of Crete, where the first European state flourished during the Bronze Age: the 'Minoan civilization.'

Anthropology: Cultures Anthropology: Early Humans
Published

Study of ancient skulls sheds light on human interbreeding with Neanderthals      (via sciencedaily.com) 

Research has established that there are traces of Neandertal DNA in the genome of modern humans. Now an exploratory study that assessed the facial structure of prehistoric skulls is offering new insights, and supports the hypothesis that much of this interbreeding took place in the Near East -- the region ranging from North Africa to Iraq.

Anthropology: Cultures
Published

Wood sharpens stone: Boomerangs used to retouch lithic tools      (via sciencedaily.com) 

A new study into the multipurpose uses of boomerangs has highlighted the hardwood objects were used to shape the edges of stone tools used by Australian Indigenous communities.  The research demonstrated how boomerangs could function as lithic (or stone) tool retouchers by investigating the use-wear generated on the boomerangs' surfaces during retouching activities. It was found that these use-wear impacts on boomerangs comparable to those observed on Paleolithic bone retouching tools, which date back to more than 200,000 years ago.

Computer Science: Virtual Reality (VR)
Published

New chip-based beam steering device lays groundwork for smaller, cheaper lidar      (via sciencedaily.com) 

Researchers have developed a new chip-based beam steering technology that provides a promising route to small, cost-effective and high-performance lidar systems. Lidar, which uses laser pulses to acquire 3D information about a scene or object, is used in a wide range of applications such as autonomous driving, free-space optical communications, 3D holography, biomedical sensing and virtual reality. Researchers describe their new chip-based optical phased array (OPA) that solves many of the problems that have plagued previous OPA designs.

Computer Science: Virtual Reality (VR)
Published

Augmented reality could be the future of paper books, according to new research      (via sciencedaily.com) 

Augmented reality might allow printed books to make a comeback against the e-book trend, according to researchers.

Computer Science: Virtual Reality (VR)
Published

Engineers repurpose 19th-century photography technique to make stretchy, color-changing films      (via sciencedaily.com) 

A new technique opens a door to manufacturing of pressure-monitoring bandages, shade-shifting fabrics, or touch-sensing robots

Computer Science: Virtual Reality (VR)
Published

Fiddler crab eye view inspires researchers to develop novel artificial vision      (via sciencedaily.com) 

Artificial vision systems are implemented in motion sensing, object detection, and self-driving vehicles. However, they are not suitable for changing external environments and are limited to a hemispherical field-of-view (FOV). Addressing this issue, researchers have now developed a novel artificial vision with 360-degree FOV that can image both terrestrial and aquatic environments. The system, modeled after the eye structure of the fiddler crab, could help realize the all-weather vision and panoramic object detection.

Anthropology: Cultures Anthropology: Early Humans
Published

Taking your time makes a difference      (via sciencedaily.com) 

Researchers find that stem cells in the developing brain of modern humans take longer to divide and make fewer errors when distributing their chromosomes to their daughter cells, compared to those of Neanderthals.

Anthropology: Cultures Archaeology: General
Published

High-status Danish Vikings wore exotic beaver furs      (via sciencedaily.com) 

Beaver fur was a symbol of wealth and an important trade item in 10th Century Denmark, according to a new study.

Computer Science: Virtual Reality (VR)
Published

Robot dog learns to walk in one hour      (via sciencedaily.com) 

Like a newborn animal, a four-legged robot stumbles around during its first walking attempts. But while a foal or a giraffe needs much longer to master walking, the robot learns to move forward fluently in just one hour. A computer program acts as the artificial presentation of the animal's spinal cord, and learns to optimize the robot's movement in a short time. The artificial neural network is not yet ideally adjusted at the beginning, but rapidly self-adjusts.