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Categories: Anthropology: Early Humans, Computer Science: Virtual Reality (VR)
Published How species form: What the tangled history of polar bear and brown bear relations tells us


A new study is providing an enhanced look at the intertwined evolutionary histories of polar bears and brown bears. Becoming separate species did not completely stop these animals from mating with each other. Scientists have known this for some time, but the new research draws on an expanded dataset -- including DNA from an ancient polar bear tooth -- to tease out more detail.
Published What oxytocin can tell us about the evolution of human prosociality


Modern humans are characterized by their prosociality, a broad term that encompasses intraspecies empathy, social tolerance, cooperation and altruism. These facets of social cognition have been associated with variations in the oxytocin and vasotocin genes (OT and VT) and their receptors (OTR and VTR).To shed light on the genetic basis of this behavior, scientists carried out a new study comparing the available genomic sequences of these genes between modern humans, non-human primate species (e.g., chimpanzees, bonobos, and macaques) and archaic humans, using all the available genomes of Neanderthals and Denisovans.
Published Study evaluates how to eliminate telemedicine's virtual waiting room


Researchers have conducted a 10-week study to evaluate how text messaging a link to patients when their doctor is ready provides a way to connect patients and doctors without relying on the virtual waiting room.
Published Designers find better solutions with computer assistance, but sacrifice creative touch


A computer-guided approach to design can propose more solutions and balance out human inexperience and design fixation.
Published Haptics device creates realistic virtual textures


Tactile sensation is an incredibly important part of how humans perceive their reality. Haptics or devices that can produce extremely specific vibrations that can mimic the sensation of touch are a way to bring that third sense to life. However, as far as haptics have come, humans are incredibly particular about whether or not something feels 'right,' and virtual textures don't always hit the mark. Now, researchers have developed a new method for computers to achieve that true texture -- with the help of human beings. Called a preference-driven model, the framework uses our ability to distinguish between the details of certain textures as a tool in order to give these virtual counterparts a tune-up.
Published Virtual immune system roadmap unveiled


Researchers have published a roadmap for creating a digital twin of the immune system. Patterned after digital twins used in industry to test innovations on a model, the digital twin would create a virtual immune system tailored to individuals. Physicians could use this model to develop precision treatments based on a person's genetics and personal history. It could answer questions why some people react differently to COVID-19 infection, for example, or design precise immunosuppressant therapy for transplant patients, or allow pharmaceutical companies to more quickly bring drugs to market.
Published Scientists reveal how seascapes of the ancient world shaped genetic structure of European populations



Scientists have explored the importance of sea travel in prehistory by examining the genomes of ancient Maltese humans and comparing these with the genomes of this period from across Europe. Previous findings from the archaeological team had suggested that towards the end of the third millennium BC the use of the Maltese temples declined. Now, using genetic data from ancient Maltese individuals the current interdisciplinary research team has suggested a potential contributing cause. Researchers found that these ancient humans lacked some of the signatures of genetic changes that swept across Europe in this period, because of their island separation. Scientists concluded that physical topography, in particular seascapes played a central role as barriers to genetic exchange.
Published Ancient tooth unlocks mystery of Denisovans in Asia



What links a finger bone and some fossil teeth found in a cave in the remote Altai Mountains of Siberia to a single tooth found in a cave in the limestone landscapes of tropical Laos? The answer to this question has been established by an international team of researchers from Laos, Europe, the US and Australia. The human tooth was chanced upon during an archaeological survey in a remote area of Laos. The scientists have shown it originated from the same ancient human population first recognised in Denisova Cave (dubbed the Denisovans), in the Altai Mountains of Siberia (Russia).
Published Algorithms empower metalens design


Researchers have developed a new method for designing large-scale metasurfaces that uses techniques of machine intelligence to generate designs automatically. The method will enable new metasurface designs that can make an impact on virtual or augmented reality, self-driving cars, and machine vision for embarked systems and satellites.
Published Eavesdroppers can hack 6G frequency with DIY metasurface


Crafty hackers can make a tool to eavesdrop on some 6G wireless signals in as little as five minutes using office paper, an inkjet printer, a metallic foil transfer and a laminator.
Published Study finds realism a key factor in driving engagement with virtual reality videos


A recent study finds that realism is a key factor in determining whether viewers engage with virtual reality videos -- and that engagement is itself a key factor in determining whether viewers are interested in watching VR videos in the future.
Published Laser bursts drive extremely fast logic gates


By clarifying the role of 'real' and 'virtual' charge carriers in laser-induced currents, researchers have taken a decisive step toward creating ultrafast computers.
Published Head, body, eye coordination conserved across animal kingdom


Fruit flies synchronize the movements of their heads and bodies to stabilize their vision and fly effectively, according to researchers who utilized virtual-reality flight simulators. The finding appears to hold true in primates and other animals, the researchers say, indicating that animals evolved to move their eyes and bodies independently to conserve energy and improve performance. This understanding could inform the design of advanced mobile robots.
Published Immersive VR: Empowering kids to survive in fire, flood, and war


When you live in the driest State in the driest country in the world, bushfires are an unfortunate, and all-too-regular part of life. Learning how to survive such emergencies is important for all people, but especially for our youngest citizens.
Published New process enables 3D printing of small and complex components made of glass in just a few minutes


Scientists combine materials science invention with newly developed 3D printing technology. Components made of highly transparent glass can be manufactured in just a few minutes and with great geometric freedom. Possible applications of the new process technology are micro-optical components of sensors, microscopes or lab-on-a-chip systems
Published New polymer materials make fabricating optical interconnects easier


Researchers have developed new polymer materials that are ideal for making the optical links necessary to connect chip-based photonic components with board-level circuits or optical fibers. These materials can be used to easily create interconnects between photonic chips and optical printed circuit boards, the light-based equivalent of electronic printed circuit boards.
Published How did visitors experience the domestic space in Pompeii?


Researchers have used virtual reality and 3D eye-tracking technology to examine what drew the attention of the visitors when entering the stunning environment of an ancient Roman house. The team recreated the House of Greek Epigrams in 3D and tracked the gaze of study participants as they viewed the home.
Published Adding AI to Museum exhibits increases learning, keeps kids engaged longer


Researchers have demonstrated a more effective way to support learning and increase engagement at science-focused museum exhibits. They used artificial intelligence to create a new genre of interactive, hands-on exhibits that includes an intelligent, virtual assistant to interact with visitors. When the researchers compared their intelligent exhibit to a traditional one, they found that the intelligent exhibit increased learning and the time spent at the exhibit.
Published Active video games provide alternative workout


Working out isn't known for being fun. But new active video and virtual reality games may help change that. Exergaming, or active video gaming, may be the perfect introduction to helping people be more active, according to new research.
Published Intensity control of projectors in parallel: A doorway to an augmented reality future


A challenge to adopting augmented reality (AR) in wider applications is working with dynamic objects, owing to a delay between their movement and the projection of light onto their new position. But, scientists may have a workaround. They have developed a method that uses multiple projectors while reducing delay time. Their method could open the door to a future driven by AR, helping us live increasingly technology-centered lives.