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Categories: Computer Science: Virtual Reality (VR)

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Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General
Published

The metaverse can lead to better science      (via sciencedaily.com)     Original source 

One researcher says we should look beyond the hype to see how virtual reality can make scientists more effective. But to realize the benefits, researchers must also plan well and avoid potential pitfalls.

Computer Science: General Computer Science: Virtual Reality (VR)
Published

New wireless system for greater 5G access      (via sciencedaily.com)     Original source 

A new paper on wireless connectivity introduces a new technique for increasing access to the 5G-and-beyond millimeter wave (mmWave) network.

Computer Science: Virtual Reality (VR)
Published

AI voice coach shows promise in depression, anxiety treatment      (via sciencedaily.com)     Original source 

A study found changes in patients' brain activity along with improved depression and anxiety symptoms after using Lumen.

Computer Science: Artificial Intelligence (AI) Computer Science: General Computer Science: Virtual Reality (VR)
Published

Better than humans: Artificial intelligence in intensive care units      (via sciencedaily.com)     Original source 

With the help of extensive data from intensive care units of various hospitals, an artificial intelligence was developed that provides suggestions for the treatment of people who require intensive care due to sepsis. Analyses show that artificial intelligence already surpasses the quality of human decisions. However, it is now important to also discuss the legal aspects of such methods.

Chemistry: Biochemistry Computer Science: Artificial Intelligence (AI) Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math Offbeat: General
Published

Robotic proxy brings remote users to life in real time      (via sciencedaily.com)     Original source 

Researchers have developed a robot, called ReMotion, that occupies physical space on a remote user's behalf, automatically mirroring the user's movements in real time and conveying key body language that is lost in standard virtual environments.

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Joyful music could be a game changer for virtual reality headaches      (via sciencedaily.com)     Original source 

Listening to music could reduce the dizziness, nausea and headaches virtual reality users might experience after using digital devices, research suggests. Cybersickness -- a type of motion sickness from virtual reality experiences such as computer games -- significantly reduces when joyful music is part of the immersive experience, the study found. The intensity of the nausea-related symptoms of cybersickness was also found to substantially decrease with both joyful and calming music.

Computer Science: Virtual Reality (VR)
Published

Realistic simulated driving environment based on 'crash-prone' Michigan intersection      (via sciencedaily.com)     Original source 

The first statistically realistic roadway simulation has now been developed. While it currently represents a particularly perilous roundabout, future work will expand it to include other driving situations for testing autonomous vehicle software.

Computer Science: Virtual Reality (VR) Mathematics: Puzzles
Published

Researchers explore why some people get motion sick playing VR games while others don't      (via sciencedaily.com)     Original source 

The way our senses adjust while playing high-intensity virtual reality games plays a critical role in understanding why some people experience severe cybersickness and others don't.

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Surface steers signals for next-gen networks      (via sciencedaily.com)     Original source 

5G signals known as millimeter-wave carry enormous amounts of information but are very easy to block. A new device helps these signals get around obstacles posed by walls, furniture and people.

Computer Science: General Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Physics: Optics
Published

Technology advance paves way to more realistic 3D holograms for virtual reality and more      (via sciencedaily.com)     Original source 

Researchers have developed a new way to create dynamic ultrahigh-density 3D holographic projections. They now describe their new approach, called three-dimensional scattering-assisted dynamic holography (3D-SDH). They show that it can achieve a depth resolution more than three orders of magnitude greater than state-of-the-art methods for multiplane holographic projection.

Chemistry: Biochemistry Computer Science: Virtual Reality (VR) Engineering: Robotics Research
Published

Simulated terrible drivers cut the time and cost of AV testing by a factor of one thousand      (via sciencedaily.com) 

The push toward truly autonomous vehicles has been hindered by the cost and time associated with safety testing, but a new system shows that artificial intelligence can reduce the testing miles required by 99.99%.

Computer Science: General Computer Science: Quantum Computers Computer Science: Virtual Reality (VR) Physics: General Physics: Quantum Computing Physics: Quantum Physics
Published

Qubits put new spin on magnetism: Boosting applications of quantum computers      (via sciencedaily.com) 

Research using a quantum computer as the physical platform for quantum experiments has found a way to design and characterize tailor-made magnetic objects using quantum bits, or qubits. That opens up a new approach to develop new materials and robust quantum computing.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: Earth and Climate
Published

Researchers unveil smart contact lens, capable of implementing AR-based navigation      (via sciencedaily.com) 

A research team has introduced core technology for smart contact lenses that can implement AR-based navigation through a 3D printing process.

Computer Science: Virtual Reality (VR) Physics: Acoustics and Ultrasound
Published

The future of touch      (via sciencedaily.com) 

Haptic holography promises to bring virtual reality to life, but a new study reveals a surprising physical obstacle that will need to be overcome.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Augmented reality headset enables users to see hidden objects      (via sciencedaily.com) 

Researchers developed an augmented reality headset called X-AR that combines computer vision and wireless perception to find hidden objects in a room and then guide the wearer to retrieve the targeted item.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Wireless, soft e-skin for interactive touch communication in the virtual world      (via sciencedaily.com) 

Sensing a hug from each other via the internet may be a possibility in the near future. A research team recently developed a wireless, soft e-skin that can both detect and deliver the sense of touch, and form a touch network allowing one-to-multiuser interaction. It offers great potential for enhancing the immersion of distance touch communication.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math
Published

Hands-free tech adds realistic sense of touch in extended reality      (via sciencedaily.com) 

Researchers have demonstrated a new hands-free approach to convey realistic haptic feedback in virtual reality (VR). Their 'multisensory pseudo-haptics' uses a combination of headset visuals and tactile feedback from a wrist bracelet to convey sensations of touch.

Computer Science: Virtual Reality (VR)
Published

How can the metaverse improve public health?      (via sciencedaily.com) 

The metaverse is a technological revolution in the field of virtual reality, with potential benefits to public health research. A new article proposes several new ways in which the metaverse can help us design, test, and experience health-promoting environments to minimize the risk of non-communicable diseases.