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Categories: Computer Science: Virtual Reality (VR), Mathematics: Puzzles
Published New polymer materials make fabricating optical interconnects easier


Researchers have developed new polymer materials that are ideal for making the optical links necessary to connect chip-based photonic components with board-level circuits or optical fibers. These materials can be used to easily create interconnects between photonic chips and optical printed circuit boards, the light-based equivalent of electronic printed circuit boards.
Published How did visitors experience the domestic space in Pompeii?


Researchers have used virtual reality and 3D eye-tracking technology to examine what drew the attention of the visitors when entering the stunning environment of an ancient Roman house. The team recreated the House of Greek Epigrams in 3D and tracked the gaze of study participants as they viewed the home.
Published Adding AI to Museum exhibits increases learning, keeps kids engaged longer


Researchers have demonstrated a more effective way to support learning and increase engagement at science-focused museum exhibits. They used artificial intelligence to create a new genre of interactive, hands-on exhibits that includes an intelligent, virtual assistant to interact with visitors. When the researchers compared their intelligent exhibit to a traditional one, they found that the intelligent exhibit increased learning and the time spent at the exhibit.
Published Single-photon source paves the way for practical quantum encryption


Researchers describe new high-purity single-photon source that can operate at room temperature. The source is an important step toward practical applications of quantum technology, such as highly secure communication based on quantum key distribution (QKD).
Published Active video games provide alternative workout


Working out isn't known for being fun. But new active video and virtual reality games may help change that. Exergaming, or active video gaming, may be the perfect introduction to helping people be more active, according to new research.
Published Intensity control of projectors in parallel: A doorway to an augmented reality future


A challenge to adopting augmented reality (AR) in wider applications is working with dynamic objects, owing to a delay between their movement and the projection of light onto their new position. But, scientists may have a workaround. They have developed a method that uses multiple projectors while reducing delay time. Their method could open the door to a future driven by AR, helping us live increasingly technology-centered lives.
Published Stackable 'holobricks' can make giant 3D images


Researchers have developed a new method to display highly realistic holographic images using 'holobricks' that can be stacked together to generate large-scale holograms.
Published Are conferences worth the time and money?



Scientists who interact with others during assigned sessions at conferences are more likely to form productive collaborations than scientists who do not, researchers found. And the kicker? It doesn't matter whether the conference is in person or virtual.
Published Chemical reaction design goes virtual



Researchers aim to streamline the time- and resource-intensive process of screening ligands during catalyst design by using virtual ligands.
Published Computer games in the classroom: Educational success depends on the teacher


Future teachers see educational potential in computer games, study shows. Teacher training should therefore address their potential in the classroom.
Published California's push for computer science education examined


Despite California's computer science education policies, gender, racial and ethnic disparities persist among the high schools that offer these courses, the students enrolled in them and the faculty who teach them.
Published Spatial training with blocks and puzzles could unlock the UK's mathematical potential


A sustained focus on spatial reasoning training could help children learn science, technology, engineering and mathematics.
Published Words are needed to think about numbers, study suggests


Researchers have found a new relationship between counting ability of Tsimane' individuals and their ability to perform matching tasks that involve numbers up to about 25. The results suggest that in order to think about exact numbers, people need to have a word for that number.
Published Researchers use tiny magnetic swirls to generate true random numbers


Skyrmions, tiny magnetic anomalies that arise in two-dimensional materials, can be used to generate true random numbers useful in cryptography and probabilistic computing.
Published The power of chaos: A robust and low-cost cryptosystem for the post-quantum era


Scientists develop a chaos-based stream cipher that can withstand attacks from large-scale quantum computers.
Published A new approach to a $1 million mathematical enigma


Numbers like pi, e and phi often turn up in unexpected places in science and mathematics. Pascal's triangle and the Fibonacci sequence also seem inexplicably widespread in nature. Then there's the Riemann zeta function, a deceptively straightforward function that has perplexed mathematicians since the 19th century. The most famous quandary, the Riemann hypothesis, is perhaps the greatest unsolved question in mathematics, with the Clay Mathematics Institute offering a $1 million prize for a correct proof.
Published Just a game? Study shows no evidence that violent video games lead to real-life violence


As the latest Call of Duty video game is released in the UK today, and with Battlefield 2042 and a remastered Grand Theft Auto trilogy to follow later this month, new research finds no evidence that violence increases after a new video game is released.
Published COVID-19 vaccination strategies: When is one dose better than two?


While most of the COVID-19 vaccines are designed as a two-dose regimen, some countries have prioritized vaccinating as many people as possible with a single dose before giving out an additional dose. In a new study, researchers illustrate the conditions under which a "prime first" vaccine campaign is most effective at stopping the spread of the COVID-19 virus. The team found the vaccine waning rate to be a critically important factor in the decision.
Published Using quantum Parrondo’s random walks for encryption


SUTD has set out to apply concepts from quantum Parrondo's paradox in search of a working protocol for semiclassical encryption.
Published Mathematician reveals world’s oldest example of applied geometry


A scientist has revealed that an ancient clay tablet could be the oldest and most complete example of applied geometry. The surveyor's field plan from the Old Babylon period shows that ancient mathematics was more advanced than previously thought.