Chemistry: Biochemistry Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math Offbeat: General
Published

Cognitive strategies for augmenting the body with a wearable, robotic arm      (via sciencedaily.com)     Original source 

Scientists show that breathing may be used to control a wearable extra robotic arm in healthy individuals, without hindering control of other parts of the body.

Biology: Biochemistry Biology: Zoology Chemistry: Biochemistry Computer Science: General Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Offbeat: Plants and Animals
Published

Immersive VR goggles for mice unlock new potential for brain science      (via sciencedaily.com)     Original source 

New miniature virtual reality (VR) goggles provide more immersive experiences for mice living in laboratory settings. By more faithfully simulating natural environments, the researchers can more accurately and precisely study the neural circuitry that underlies behavior. Compared to current state-of-the-art systems, which simply surround mice with computer or projection screens, the new goggles provide a leap in advancement.

Computer Science: Virtual Reality (VR)
Published

Scientists propose a model to predict personal learning performance for virtual reality-based safety training      (via sciencedaily.com)     Original source 

In Korea, workers are being provided with virtual reality (VR)-based safety training content to mitigate the increase in occupational accidents. However, the current training evaluation methods suffer from a lack of immediate feedback from participants for personal learning performance evaluation. To address this, a team of researchers has now developed a new framework that uses real-time biometric data during VR training for improving personalized safety and preventing occupational hazards.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General Physics: Optics
Published

To help autonomous vehicles make moral decisions, researchers ditch the 'trolley problem'      (via sciencedaily.com)     Original source 

Researchers have developed a new experiment to better understand what people view as moral and immoral decisions related to driving vehicles, with the goal of collecting data to train autonomous vehicles how to make 'good' decisions. The work is designed to capture a more realistic array of moral challenges in traffic than the widely discussed life-and-death scenario inspired by the so-called 'trolley problem.'

Computer Science: General Computer Science: Virtual Reality (VR)
Published

Immersive engagement in mixed reality can be measured with reaction time      (via sciencedaily.com)     Original source 

In the real world/digital world cross-over of mixed reality, a user's immersive engagement with the program is called presence. Now, researchers have identified reaction time as a potential presence measurement tool. Their findings have implications for calibrating mixed reality to the user in real time. 

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General
Published

When we feel things that are not there      (via sciencedaily.com)     Original source 

The discovery of the phantom touch illusion provides insights into human perception and opens up new perspectives for interaction with virtual reality technology.

Computer Science: Encryption Computer Science: Quantum Computers Mathematics: Puzzles Physics: General Physics: Quantum Computing Physics: Quantum Physics
Published

Keep it secret: Cloud data storage security approach taps quantum physics      (via sciencedaily.com)     Original source 

Distributed cloud storage is a hot topic for security researchers, and a team is now merging quantum physics with mature cryptography and storage techniques to achieve a cost-effective cloud storage solution.

Chemistry: Biochemistry Computer Science: Artificial Intelligence (AI) Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General
Published

Machine learning gives users 'superhuman' ability to open and control tools in virtual reality      (via sciencedaily.com)     Original source 

Researchers have developed a virtual reality application where a range of 3D modelling tools can be opened and controlled using just the movement of a user's hand.

Computer Science: Virtual Reality (VR)
Published

Virtual meetings tire people because we're doing them wrong      (via sciencedaily.com)     Original source 

New research suggests sleepiness during virtual meetings is caused by mental underload and boredom. Earlier studies suggested that fatigue from virtual meetings stems from mental overload, but new research shows that sleepiness during virtual meetings might actually be a result of mental underload and boredom.

Chemistry: Biochemistry Computer Science: Artificial Intelligence (AI) Computer Science: Virtual Reality (VR) Engineering: Robotics Research Offbeat: Computers and Math Offbeat: General
Published

Robot stand-in mimics movements in VR      (via sciencedaily.com)     Original source 

Researchers have developed a souped-up telepresence robot that responds automatically and in real-time to a remote user's movements and gestures made in virtual reality.

Computer Science: General Mathematics: Puzzles
Published

Certain online games use dark designs to collect player data      (via sciencedaily.com)     Original source 

The privacy policies and practices of online games contain dark design patterns which could be deceptive, misleading, or coercive to users, according to a new study.

Computer Science: Virtual Reality (VR) Offbeat: Computers and Math Offbeat: General
Published

Simulating cold sensation without actual cooling      (via sciencedaily.com)     Original source 

The perception of persistent thermal sensations, such as changes in temperature, tends to gradually diminish in intensity as our bodies become accustomed to the temperature. This phenomenon leads to a shift in our perception of temperature when transitioning between different scenes in a virtual environment. Researchers have now developed a technology to generate a virtual cold sensation via a non-contact method without physically altering the skin temperature.

Computer Science: Virtual Reality (VR)
Published

Virtual reality helps people with hoarding disorder practice decluttering      (via sciencedaily.com)     Original source 

A new study lets patients practice letting go of treasured objects in simulations of their own homes.

Computer Science: Virtual Reality (VR)
Published

Virtual driving assessment predicts risk of crashing for newly licensed teen drivers      (via sciencedaily.com)     Original source 

New research found that driving skills measured at the time of licensure on a virtual driving assessment (VDA), which exposes drivers to common serious crash scenarios, helps predict crash risk in newly licensed young drivers. This study brings the research community one step closer to identifying which skill deficits put young new drivers at higher risk for crashes. With this cutting-edge information, more personalized interventions can be developed to improve the driving skills that prevent crashes.

Computer Science: Virtual Reality (VR)
Published

New internet addiction spectrum: Where are you on the scale?      (via sciencedaily.com)     Original source 

Young people (24 years and younger) spend an average of six hours a day online, primarily using their smartphones, according to new research. Older people (those 24 years and older) spend 4.6 hours online.

Mathematics: General Mathematics: Puzzles
Published

Machine learning unravels mysteries of atomic shapes      (via sciencedaily.com) 

New research has used machine learning to find the properties of atomic pieces of geometry, in pioneering work that could drive the development of new results in mathematics.

Chemistry: Biochemistry Chemistry: General Chemistry: Organic Chemistry Computer Science: General Computer Science: Virtual Reality (VR) Mathematics: Modeling
Published

Drug discovery on an unprecedented scale      (via sciencedaily.com) 

Boosting virtual screening with machine learning allowed for a 10-fold time reduction in the processing of 1.56 billion drug-like molecules. Researchers teamed up with industry and supercomputers to carry out one of the world's largest virtual drug screens.

Chemistry: Biochemistry Computer Science: General Computer Science: Virtual Reality (VR)
Published

Let it flow: Recreating water flow for virtual reality      (via sciencedaily.com) 

A research team has harnessed the power of deep reinforcement learning to replicate the flow of water when disturbed. The replication allowed for recreating water flow in real time based on only a small amount of data, opening up the possibility for virtual reality interactions involving water.

Computer Science: Artificial Intelligence (AI) Computer Science: Virtual Reality (VR)
Published

Assessing unintended consequences in AI-based neurosurgical training      (via sciencedaily.com) 

A new study shows that human instruction is still necessary to detect and compensate for unintended, and sometimes negative, changes in neurosurgeon behavior after virtual reality AI training. This finding has implications for other fields of training.

Chemistry: Inorganic Chemistry Computer Science: Encryption Computer Science: General Computer Science: Quantum Computers Energy: Technology Mathematics: Puzzles Physics: General Physics: Optics Physics: Quantum Computing Physics: Quantum Physics
Published

Better cybersecurity with new material      (via sciencedaily.com) 

Digital information exchange can be safer, cheaper and more environmentally friendly with the help of a new type of random number generator for encryption. The researchers behind the study believe that the new technology paves the way for a new type of quantum communication.