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Categories: Computer Science: Virtual Reality (VR), Mathematics: Statistics
Published AI voice coach shows promise in depression, anxiety treatment



A study found changes in patients' brain activity along with improved depression and anxiety symptoms after using Lumen.
Published Better than humans: Artificial intelligence in intensive care units



With the help of extensive data from intensive care units of various hospitals, an artificial intelligence was developed that provides suggestions for the treatment of people who require intensive care due to sepsis. Analyses show that artificial intelligence already surpasses the quality of human decisions. However, it is now important to also discuss the legal aspects of such methods.
Published Robotic proxy brings remote users to life in real time



Researchers have developed a robot, called ReMotion, that occupies physical space on a remote user's behalf, automatically mirroring the user's movements in real time and conveying key body language that is lost in standard virtual environments.
Published Joyful music could be a game changer for virtual reality headaches



Listening to music could reduce the dizziness, nausea and headaches virtual reality users might experience after using digital devices, research suggests. Cybersickness -- a type of motion sickness from virtual reality experiences such as computer games -- significantly reduces when joyful music is part of the immersive experience, the study found. The intensity of the nausea-related symptoms of cybersickness was also found to substantially decrease with both joyful and calming music.
Published Realistic simulated driving environment based on 'crash-prone' Michigan intersection



The first statistically realistic roadway simulation has now been developed. While it currently represents a particularly perilous roundabout, future work will expand it to include other driving situations for testing autonomous vehicle software.
Published Researchers explore why some people get motion sick playing VR games while others don't



The way our senses adjust while playing high-intensity virtual reality games plays a critical role in understanding why some people experience severe cybersickness and others don't.
Published New programmable smart fabric responds to temperature and electricity



A new smart material is activated by both heat and electricity, making it the first ever to respond to two different stimuli.
Published Surface steers signals for next-gen networks



5G signals known as millimeter-wave carry enormous amounts of information but are very easy to block. A new device helps these signals get around obstacles posed by walls, furniture and people.
Published Software to untangle genetic factors linked to shared characteristics among different species



Scientists have developed a software package to help answer key questions about genetic factors associated with shared characteristics among different species.
Published Technology advance paves way to more realistic 3D holograms for virtual reality and more



Researchers have developed a new way to create dynamic ultrahigh-density 3D holographic projections. They now describe their new approach, called three-dimensional scattering-assisted dynamic holography (3D-SDH). They show that it can achieve a depth resolution more than three orders of magnitude greater than state-of-the-art methods for multiplane holographic projection.
Published Simulated terrible drivers cut the time and cost of AV testing by a factor of one thousand


The push toward truly autonomous vehicles has been hindered by the cost and time associated with safety testing, but a new system shows that artificial intelligence can reduce the testing miles required by 99.99%.
Published Qubits put new spin on magnetism: Boosting applications of quantum computers


Research using a quantum computer as the physical platform for quantum experiments has found a way to design and characterize tailor-made magnetic objects using quantum bits, or qubits. That opens up a new approach to develop new materials and robust quantum computing.
Published Virtual reality games can be used as a tool in personnel assessment


Fast gamers are more intelligent: Intelligence can be predicted through virtual reality games.
Published Researchers unveil smart contact lens, capable of implementing AR-based navigation


A research team has introduced core technology for smart contact lenses that can implement AR-based navigation through a 3D printing process.
Published Can artificial intelligence help find life on Mars or icy worlds?


Researchers have mapped the sparse life hidden away in salt domes, rocks and crystals at Salar de Pajonales at the boundary of the Chilean Atacama Desert and Altiplano. Then they trained a machine learning model to recognize the patterns and rules associated with their distributions so it could learn to predict and find those same distributions in data on which it was not trained. In this case, by combining statistical ecology with AI/ML, the scientists could locate and detect biosignatures up to 87.5 percent of the time and decrease the area needed for search by up to 97 percent.
Published The future of touch


Haptic holography promises to bring virtual reality to life, but a new study reveals a surprising physical obstacle that will need to be overcome.
Published Augmented reality headset enables users to see hidden objects


Researchers developed an augmented reality headset called X-AR that combines computer vision and wireless perception to find hidden objects in a room and then guide the wearer to retrieve the targeted item.
Published Wireless, soft e-skin for interactive touch communication in the virtual world


Sensing a hug from each other via the internet may be a possibility in the near future. A research team recently developed a wireless, soft e-skin that can both detect and deliver the sense of touch, and form a touch network allowing one-to-multiuser interaction. It offers great potential for enhancing the immersion of distance touch communication.
Published Research team creates statistical model to predict COVID-19 resistance


Researchers have created and preliminarily tested what they believe may be one of the first models for predicting who has the highest probability of being resistant to COVID-19 in spite of exposure to SARS-CoV-2, the virus that causes it.
Published Hands-free tech adds realistic sense of touch in extended reality


Researchers have demonstrated a new hands-free approach to convey realistic haptic feedback in virtual reality (VR). Their 'multisensory pseudo-haptics' uses a combination of headset visuals and tactile feedback from a wrist bracelet to convey sensations of touch.