Computer Science: Virtual Reality (VR)
Published

Improving the accuracy of markerless gait analysis      (via sciencedaily.com) 

Gait analysis systems measure certain metrics to give their results. These results then drive clinical treatment for gait correction. However, detailed gait analysis requires expensive equipment, and a lot of space, markers, time. Measurements from markerless, video-based gait analysis systems, on the other hand, are inaccurate. To improve upon existing systems, researchers have now combined RGB camera-based pose estimation and an inertial measurement unit sensor for gait analysis. This significantly reduces errors in the process.

Computer Science: Virtual Reality (VR) Mathematics: Puzzles
Published

Purchasing loot boxes in video games associated with problem gambling risk, says study      (via sciencedaily.com) 

Gamers who buy 'loot boxes' are up to two times more likely to gamble, shows new research.

Computer Science: Virtual Reality (VR)
Published

Crowding makes time seem to pass more slowly      (via sciencedaily.com) 

Testing time perception in an unusually lifelike setting -- a virtual reality ride on a New York City subway train -- an interdisciplinary research team found that crowding makes time seem to pass more slowly.

Computer Science: Virtual Reality (VR) Mathematics: General
Published

Math approach may make drug discovery more effective, efficient      (via sciencedaily.com) 

Researchers have devised a computer-based platform for drug discovery that could make the process more effective, more efficient and less costly.

Computer Science: Virtual Reality (VR)
Published

A navigation system with 10 centimeter accuracy      (via sciencedaily.com) 

Researchers have developed an alternative positioning system that is more robust and accurate than GPS, especially in urban settings. The working prototype that demonstrated this new mobile network infrastructure achieved an accuracy of 10 centimeter. This new technology is important for the implementation of a range of location-based applications, including automated vehicles, quantum communication and next-generation mobile communication systems.

Engineering: Biometric Physics: Acoustics and Ultrasound
Published

Automatic speaker recognition technology outperforms human listeners in the courtroom      (via sciencedaily.com) 

The forensic-voice-comparison system, based on state-of-the-art automatic-speaker-recognition technology, outperformed all the listeners.

Computer Science: Virtual Reality (VR)
Published

All solid-state LiDAR sensor that sees 360°      (via sciencedaily.com) 

A research team develops a fixed LiDAR sensor that can recognize all directions simultaneously.

Computer Science: Virtual Reality (VR)
Published

Virtual reality experiences to aid substance use disorder recovery      (via sciencedaily.com) 

Researchers are combining psychological principles with innovative virtual reality technology to create a new immersive therapy for people with substance use disorders.

Computer Science: Virtual Reality (VR)
Published

Smelling in VR environment possible with new gaming technology      (via sciencedaily.com) 

An odor machine, so-called olfactometer, makes it possible to smell in VR environments. First up is a 'wine tasting game' where the user smells wine in a virtual wine cellar and gets points if the guess on aromas in each wine is correct. The new technology can be printed on 3D printers.

Computer Science: Virtual Reality (VR)
Published

Video games offer the potential of 'experiential medicine'      (via sciencedaily.com) 

After a decade of work, scientists have developed a suite of video game interventions that improve key aspects of cognition in aging adults.

Engineering: Biometric
Published

New report offers blueprint for regulation of facial recognition technology      (via sciencedaily.com) 

A new report outlines a model law for facial recognition technology to protect against harmful use of this technology, but also foster innovation for public benefit.

Computer Science: Virtual Reality (VR)
Published

An AI message decoder based on bacterial growth patterns      (via sciencedaily.com) 

Depending on the initial conditions used, such as nutrient levels and space constraints, bacteria tend to grow in specific ways. Researchers have created a new type of encryption scheme based on how a virtual bacterial colony grows with specific initial conditions.

Engineering: Biometric
Published

How old is that fingerprint?      (via sciencedaily.com) 

Forensic dramas on TV make it seem easy to determine when fingerprints were left at the scene of a crime. In reality, the oils in fingerprints degrade over time, and it's difficult to figure out their age. Now, researchers have discovered molecular markers for changes to these oils over a seven-day time period -- information that could be used to estimate fingerprints' ages more accurately.

Computer Science: Virtual Reality (VR)
Published

Can eyes on self-driving cars reduce accidents?      (via sciencedaily.com) 

Robotic eyes on autonomous vehicles could improve pedestrian safety, according to a new study. Participants played out scenarios in virtual reality (VR) and had to decide whether to cross a road in front of a moving vehicle or not. When that vehicle was fitted with robotic eyes, which either looked at the pedestrian (registering their presence) or away (not registering them), the participants were able to make safer or more efficient choices.

Computer Science: Virtual Reality (VR)
Published

New method for comparing neural networks exposes how artificial intelligence works      (via sciencedaily.com) 

A team has developed a novel approach for comparing neural networks that looks within the 'black box' of artificial intelligence to help researchers understand neural network behavior. Neural networks recognize patterns in datasets; they are used everywhere in society, in applications such as virtual assistants, facial recognition systems and self-driving cars.

Computer Science: Virtual Reality (VR)
Published

Optical rule was made to be broken      (via sciencedaily.com) 

Engineers find a way to identify nanophotonic materials with the potential to improve screens for virtual reality and 3D displays along with optical technologies in general.

Computer Science: Virtual Reality (VR)
Published

City digital twins help train deep learning models to separate building facades      (via sciencedaily.com) 

To automatically generate data for training deep convolutional neural network models to segment building facades, researchers used a three-dimensional model and game engine to generate digital city twin synthetic training data. They found that a model trained on these data mixed with some real data was competitive with a model trained on real data alone, revealing the potential of digital twin data to improve accuracy and replace costly manually annotated real data.

Computer Science: Virtual Reality (VR)
Published

New chip-based beam steering device lays groundwork for smaller, cheaper lidar      (via sciencedaily.com) 

Researchers have developed a new chip-based beam steering technology that provides a promising route to small, cost-effective and high-performance lidar systems. Lidar, which uses laser pulses to acquire 3D information about a scene or object, is used in a wide range of applications such as autonomous driving, free-space optical communications, 3D holography, biomedical sensing and virtual reality. Researchers describe their new chip-based optical phased array (OPA) that solves many of the problems that have plagued previous OPA designs.

Computer Science: Virtual Reality (VR)
Published

Augmented reality could be the future of paper books, according to new research      (via sciencedaily.com) 

Augmented reality might allow printed books to make a comeback against the e-book trend, according to researchers.

Engineering: Biometric
Published

Optical imaging of dynamic interactions between molecules in a cell      (via sciencedaily.com) 

Researchers develop the 'photoswitching fingerprint analysis'. A unique technology that for the first time allows the analysis of molecular processes and the regulation of individual proteins in living cells with sub-10 nm spatial resolution. The application ranges from biological to medical research.