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Categories: Computer Science: Virtual Reality (VR), Engineering: Robotics Research
Published Does throwing my voice make you want to shop here?


By breaking the laws of physics in a virtual reality environment, researchers find that changing the location of a virtual assistant's voice in specific ways can be used as a tool to build rapport with customers.
Published Bolstering the safety of self-driving cars with a deep learning-based object detection system


Self-driving cars need to implement efficient, effective, and accurate detection systems to provide a safe and reliable experience to its users. To this end, an international research team has now developed an end-to-end neural network that, in conjunction with the Internet-of-Things technology, detects object with high accuracy (> 96%) in both 2D and 3D. The new method outperforms the current state-of-the-art methods and the way to new 2D and 3D detection systems for autonomous vehicles.
Published Improving the accuracy of markerless gait analysis


Gait analysis systems measure certain metrics to give their results. These results then drive clinical treatment for gait correction. However, detailed gait analysis requires expensive equipment, and a lot of space, markers, time. Measurements from markerless, video-based gait analysis systems, on the other hand, are inaccurate. To improve upon existing systems, researchers have now combined RGB camera-based pose estimation and an inertial measurement unit sensor for gait analysis. This significantly reduces errors in the process.
Published Soft robot detects damage, heals itself


Engineers have created a soft robot capable of detecting when and where it was damaged -- and then healing itself on the spot.
Published Researchers use ultrasound waves to move objects hands-free


Researchers have discovered a new method to move objects using ultrasound waves, opening the door for using contactless manipulation in industries such as robotics and manufacturing.
Published Checking blood pressure in a heartbeat, using artificial intelligence and a camera



Engineers have designed a system to remotely measure blood pressure by filming a person's forehead and extracting cardiac signals using artificial intelligence algorithms.
Published Purchasing loot boxes in video games associated with problem gambling risk, says study


Gamers who buy 'loot boxes' are up to two times more likely to gamble, shows new research.
Published Pulses driven by artificial intelligence tame quantum systems



Machine learning drives self-discovery of pulses that stabilize quantum systems in the face of environmental noise.
Published Crowding makes time seem to pass more slowly


Testing time perception in an unusually lifelike setting -- a virtual reality ride on a New York City subway train -- an interdisciplinary research team found that crowding makes time seem to pass more slowly.
Published Math approach may make drug discovery more effective, efficient


Researchers have devised a computer-based platform for drug discovery that could make the process more effective, more efficient and less costly.
Published A navigation system with 10 centimeter accuracy


Researchers have developed an alternative positioning system that is more robust and accurate than GPS, especially in urban settings. The working prototype that demonstrated this new mobile network infrastructure achieved an accuracy of 10 centimeter. This new technology is important for the implementation of a range of location-based applications, including automated vehicles, quantum communication and next-generation mobile communication systems.
Published All solid-state LiDAR sensor that sees 360°


A research team develops a fixed LiDAR sensor that can recognize all directions simultaneously.
Published Virtual reality experiences to aid substance use disorder recovery


Researchers are combining psychological principles with innovative virtual reality technology to create a new immersive therapy for people with substance use disorders.
Published Smelling in VR environment possible with new gaming technology


An odor machine, so-called olfactometer, makes it possible to smell in VR environments. First up is a 'wine tasting game' where the user smells wine in a virtual wine cellar and gets points if the guess on aromas in each wine is correct. The new technology can be printed on 3D printers.
Published Video games offer the potential of 'experiential medicine'


After a decade of work, scientists have developed a suite of video game interventions that improve key aspects of cognition in aging adults.
Published An AI message decoder based on bacterial growth patterns


Depending on the initial conditions used, such as nutrient levels and space constraints, bacteria tend to grow in specific ways. Researchers have created a new type of encryption scheme based on how a virtual bacterial colony grows with specific initial conditions.
Published Can eyes on self-driving cars reduce accidents?


Robotic eyes on autonomous vehicles could improve pedestrian safety, according to a new study. Participants played out scenarios in virtual reality (VR) and had to decide whether to cross a road in front of a moving vehicle or not. When that vehicle was fitted with robotic eyes, which either looked at the pedestrian (registering their presence) or away (not registering them), the participants were able to make safer or more efficient choices.
Published New method for comparing neural networks exposes how artificial intelligence works


A team has developed a novel approach for comparing neural networks that looks within the 'black box' of artificial intelligence to help researchers understand neural network behavior. Neural networks recognize patterns in datasets; they are used everywhere in society, in applications such as virtual assistants, facial recognition systems and self-driving cars.
Published Optical rule was made to be broken


Engineers find a way to identify nanophotonic materials with the potential to improve screens for virtual reality and 3D displays along with optical technologies in general.
Published City digital twins help train deep learning models to separate building facades


To automatically generate data for training deep convolutional neural network models to segment building facades, researchers used a three-dimensional model and game engine to generate digital city twin synthetic training data. They found that a model trained on these data mixed with some real data was competitive with a model trained on real data alone, revealing the potential of digital twin data to improve accuracy and replace costly manually annotated real data.