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Categories: Anthropology: Early Humans, Computer Science: Virtual Reality (VR)
Published Apes may have evolved upright stature for leaves, not fruit, in open woodland habitats



Anthropologists have long thought that our ape ancestors evolved an upright torso in order to pick fruit in forests, but new research from the University of Michigan suggests a life in open woodlands and a diet that included leaves drove apes' upright stature.
Published Woolly mammoths evolved smaller ears and woolier coats over the 700,000 years that they roamed the Siberian steppes



A team of researchers compared the genomes of woolly mammoths with modern day elephants to find out what made woolly mammoths unique, both as individuals and as a species. The investigators report that many of the woolly mammoth's trademark features -- including their woolly coats and large fat deposits -- were already genetically encoded in the earliest woolly mammoths, but these and other traits became more defined over the species' 700,000+ year existence. They also identified a gene with several mutations that may have been responsible for the woolly mammoth's miniscule ears.
Published Technology advance paves way to more realistic 3D holograms for virtual reality and more



Researchers have developed a new way to create dynamic ultrahigh-density 3D holographic projections. They now describe their new approach, called three-dimensional scattering-assisted dynamic holography (3D-SDH). They show that it can achieve a depth resolution more than three orders of magnitude greater than state-of-the-art methods for multiplane holographic projection.
Published One of Swedish warship Vasa's crew was a woman


When the human remains found on board the Swedish warship Vasa (1628) were investigated, it was determined that the skeleton designated G was a man. New research now shows that the skeleton is actually from a woman. About thirty people died when Vasa sank on its maiden voyage in Stockholm, 1628. We cannot know who most of them were, only one person is named in the written sources. When the ship was raised in 1961 it was the scene of a comprehensive archaeological excavation, in which numerous human bones were found on board and examined.
Published Simulated terrible drivers cut the time and cost of AV testing by a factor of one thousand


The push toward truly autonomous vehicles has been hindered by the cost and time associated with safety testing, but a new system shows that artificial intelligence can reduce the testing miles required by 99.99%.
Published Genome research: Origin and evolution of vine


Cultivation and growth of grapevines have strongly influenced European civilizations, but where the grapevine comes from and how it has spread across the globe has been highly disputed so far. In an extensive genome project, researchers have determined its origin and evolution from the wild vine to today's cultivar by analyzing thousands of vine genomes collected along the Silk Road from China to Western Europe.
Published Qubits put new spin on magnetism: Boosting applications of quantum computers


Research using a quantum computer as the physical platform for quantum experiments has found a way to design and characterize tailor-made magnetic objects using quantum bits, or qubits. That opens up a new approach to develop new materials and robust quantum computing.
Published Virtual reality games can be used as a tool in personnel assessment


Fast gamers are more intelligent: Intelligence can be predicted through virtual reality games.
Published Researchers unveil smart contact lens, capable of implementing AR-based navigation


A research team has introduced core technology for smart contact lenses that can implement AR-based navigation through a 3D printing process.
Published The future of touch


Haptic holography promises to bring virtual reality to life, but a new study reveals a surprising physical obstacle that will need to be overcome.
Published Waxing and waning of environment influences hominin dispersals across ancient Iran


A world-first model of paleoclimate and hydrology in Iran has highlighted favourable routes for Neanderthals and modern human expansions eastwards into Asia. The findings reveal that multiple humid periods in ancient Iran led to the expansions of human populations, opening dispersal route across the region, and the possible interactions of species such as Neanderthals and our own Homo sapiens.
Published Augmented reality headset enables users to see hidden objects


Researchers developed an augmented reality headset called X-AR that combines computer vision and wireless perception to find hidden objects in a room and then guide the wearer to retrieve the targeted item.
Published Ancient proteins offer new clues about origin of life on Earth



By simulating early Earth conditions in the lab, researchers have found that without specific amino acids, ancient proteins would not have known how to evolve into everything alive on the planet today -- including plants, animals, and humans.
Published Deadly waves: Researchers document evolution of plague over hundreds of years in medieval Denmark


Scientists who study the origins and evolution of the plague have examined hundreds of ancient human teeth from Denmark, seeking to address longstanding questions about its arrival, persistence and spread within Scandinavia.
Published Wireless, soft e-skin for interactive touch communication in the virtual world


Sensing a hug from each other via the internet may be a possibility in the near future. A research team recently developed a wireless, soft e-skin that can both detect and deliver the sense of touch, and form a touch network allowing one-to-multiuser interaction. It offers great potential for enhancing the immersion of distance touch communication.
Published Hands-free tech adds realistic sense of touch in extended reality


Researchers have demonstrated a new hands-free approach to convey realistic haptic feedback in virtual reality (VR). Their 'multisensory pseudo-haptics' uses a combination of headset visuals and tactile feedback from a wrist bracelet to convey sensations of touch.
Published How can the metaverse improve public health?


The metaverse is a technological revolution in the field of virtual reality, with potential benefits to public health research. A new article proposes several new ways in which the metaverse can help us design, test, and experience health-promoting environments to minimize the risk of non-communicable diseases.
Published Gene variations for immune and metabolic conditions have persisted in humans for more than 700,000 years


A new study explores 'balancing selection' by analyzing thousands of modern human genomes alongside ancient hominin groups, such as Neanderthal and Denisovan genomes. The research has 'implications for understanding human diversity, the origin of diseases, and biological trade-offs that may have shaped our evolution,' says evolutionary biologists.
Published Virtual and augmented reality: Researchers pioneer process to stack micro-LEDs


Researchers are using emerging technology to demonstrate a process that will enable more immersive and realistic virtual and augmented reality displays with the world's smallest and thinnest micro-LEDs.
Published 2.9-million-year-old butchery site reopens case of who made first stone tools


Along the shores of Africa's Lake Victoria in Kenya roughly 2.9 million years ago, early human ancestors used some of the oldest stone tools ever found to butcher hippos and pound plant material, according to new research. The study presents what are likely to be the oldest examples of a hugely important stone-age innovation known to scientists as the Oldowan toolkit, as well as the oldest evidence of hominins consuming very large animals. Excavations at the site, named Nyayanga and located on the Homa Peninsula in western Kenya, also produced a pair of massive molars belonging to the human species' close evolutionary relative Paranthropus. The teeth are the oldest fossilized Paranthropus remains yet found, and their presence at a site loaded with stone tools raises intriguing questions about which human ancestor made those tools.